#26: FPS (PT 1)
Posted 6/10/2020
Why are FPS games beloved by so many? What makes class based shooters so compelling? What are the design elements that make shooters so fun to play?
Join us in this week's episode as we discuss the community's feedback regarding our previous discussion about Art Styles, as well as the design of FPS games and why we love them! We talk Halo, Valorant, DOOM, Call of Duty, Rainbow Six Siege, and more!