#38: INTEREST CURVES

 

Posted 9/3/2020

"The quality of an entertainment experience can be measured by the extent to which its unfolding sequence of events is able to hold a guest's interest." - Jesse Schell, Art of Game Design: A Book of Lenses

Structuring a gaming experience such that it moves the player through varying levels of emotional and mental intensity in a way that is satisfying to the player, is an art. In this episode we breakdown Jesse's insights surrounding the interest curve in games including what expectations players have coming into the game, the importance of a good hook, a meaningful climax, and more!

Join us as we discuss

• God of War

• Ori and the Blind Forest

• Halo 5 and more!

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#39: GAME DIFFICULTIES

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#37: FALL GUYS