#44: AAA FAILURE
Posted 10/15/2020
Making games is insanely hard. The fact that Amazon's new shooter Crucible is closing down development after only a few months on the market and that Square Enix's new Marvel Avengers is failing to hold more than 1,000 concurrent players just goes to show that even well funded AAA studios cannot guarantee success in today's gaming market. Join
Skylar and Anthony as they discuss why these games failed to maintain an engaged player base, the challenges large AAA teams face in creating cohesive designs, and more!